Well I finally got my first look through some of the in-development maps and models of Arnold Road to World President. At the same time we began collecting footage for the documentary, and while we're not anywhere near where I wanted to be having something recorded is better than nothing.
As far as the game goes I'm a bit undecided. Of course, no one really expects this to be a good game; it's a first time attempt made by a bunch of untrained amateurs trying to figure out the very basics of starter tools, but I did expect to see things move along a bit faster than this. Not in terms of quality, but perhaps at least quantity. Admittedly I know almost nothing about game design at this point, but it appears that things are already slowing down a bit, which is making me worry about our habitual lethargy whenever we attempt projects.
Trevor, who I'll dub lead designer by virtue of bringing the idea of the game to the other two involved, assured me everything was trundling along on schedule for their released date, but I'm not certain I have his faith the matter. No models have been made passed the initial one day creation of the basic enemy, and it's unskinned. While the maps seems to be slowly progressing what little I can recall of my own map making it seems like something that could've been done in a couple afternoons, not two weeks, and looked similar to what was described a week ago by Trevor. I will admit complete ignorance when it comes to coding things, so maybe the bulk of the progression has been in that regard, but i don't know why the others would stop to wait for it instead of, say, making more models.
Perhaps if I convert what Josh has recorded in voice acting and sent them off to Trevor it would jump start things again. I may be calling this too soon, either way I'll post updates as time goes on.
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