Monday, June 13, 2011

Hurrah! Progress!

So pretty much everything I talked about hoping to get done in yesterday’s post we did mere hours after I posted it. This is a good thing, even if it does make me look like a bit of an idiot. It means we have a video up and running for the first in a new series, and both Josh, Trevor and even my dubious self will be looking around for games to add to it. It’s title ‘Difficult to Find Minerals’, because puns are their own excuse. In case it wasn’t too blatantly obvious, it’s about finding hidden gems in the gaming industry. It’s actually encouraged me to possibly try videos of my own concerning the various games I run across – even the more popular ones. I know making another “hey looks at my shit in minecraft” video won’t shock anyone, but it might be fun to edit it and show off what I’ve gotten up to with my friends.

You have to keep in mind that the goal is making content and learning how to have it suck less in the future. Sitting around waiting to find the perfectly awesome thing to make a video out of is what limits us and means we end up not only posting virtually nothing, but tend to lack the skills to do a good job when the real things come along. Such as, say, a documentary video concerning the making of Arnold Schwarzenegger: Road to World President, a game that Trevor’s making along with a couple of our other friends.

I’d explain what the game is all about, but it’s not only still in the process of being designed, but that’s what the documentary is going to be about. See, I want to take a genuine stab at making a professional looking documentary here which means it’s going to involve plenty of work and lots of dedication to complete. I hope the continuing development of the game along side it will encourage us to keep pace. I expect this to be a multi-part series on our you-tube channel, but we’ll have to see how it all turns out.

All I know is after yesterdays meeting I’m feeling a lot more confident about our capacity to create stuff without completely succumbing to our usual pitfall; apathy. I don’t want things to run at a frantic pace – I know we’d never keep it up – but some sort of consistent content output would set a great precedence for us. Anyways, I suppose it’ll be clear in the next couple weeks whether we’re going to achieve that or not, so keep your fingers crossed.

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